Setting up Pyro Source Spread. This node requires a temperature attribute which I create in the Temp wrangles.
Transferring the Spread to the Polaroid Geo, then deleting by temperature attribute
Setting up Pyro
Here I am deleting a range of the temperature attribute. I will use this for scattering points for volume rasterization
Here I am making a custom velocity for each point by subtracting the points from the center for all the points to push out, I also mix in some curl noise for more variation.
Setting up the Particle Advection
Using a expression from Voxyde I use this to blend the particles velocity to remove stepping from the first second of the simulation