Polaroid: Pyro Source Spread + Advection Setting up Pyro Source Spread Setting up Pyro Source Spread. This node requires a temperature attribute which I create in the Temp wrangles. Transferring the Spread to the Polaroid Geo, then deleting by temperature attribute Setting up Pyro Here I am deleting a range of the temperature attribute. I will use this for scattering points for volume rasterization Here I am making a custom velocity for each point by subtracting the points from the center for all the points to push out, I also mix in some curl noise for more variation. Setting up the Particle Advection Using a expression from Voxyde I use this to blend the particles velocity to remove stepping from the first second of the simulation Look Dev Breakdown Fill Back Key Back (Particles Only) References: Inspiration: Zach Jantz Getting started with Pyro Source Spread: Deborah Fowler & Zach Jantz Using Pyro Solver: Paul Esteves Fix Particle Stepping: Voxyde VFX Vector Operations: Voxyde VFX Lighting: Stepan HKA